[SOLVED] Video Card OC Mhz readings

October 6th, 2013

Um. Just a quick question. That’s to everyone who helped me with the details for this endeavor. Now here’s the question. I have my core clocks set to 655mhz right now. And my shader clock at 1650mhz. But they are reading at 648mhz core, and 1674mhz Shader. I tested stable, I can still pushing the card. But I’m wondering why it would do this. The gpu temps are only 52 Celsius under load.
Answer #1
Shader clocks are linked to core clocks unless you unlink them with something.
Answer #2
Dragon Core replied: Shader clocks are linked to core clocks unless you unlink them with something.
I now have them at 665mhz core, and 1675mhz shader. And the realtime reading are within 1mhz of the set frequency’s. Why do some core clocks cause the shaders to go higher then set. And this is with them linked.
Answer #3
Could be glitches, this happens with some frequency readings and sometimes its rounded.
3701.6 Mhz, its no big deal.
Answer #4
Dragon Core replied: Could be glitches, this happens with some frequency readings and sometimes its rounded.
3701.6 Mhz, its no big deal.

Maybe, it’s tested stable. So I’m not worried. I was just curious why they do that. Right now I must have maxed the capability of the shaders though. They won’t increase past 1675mhz. The settings is higher, but they just don’t budge.
EDIT:
Ah, they moved. Once the core clock was set to 680mhz.
Answer #5
SicK020 replied: Dragon Core replied: Could be glitches, this happens with some frequency readings and sometimes its rounded.
3701.6 Mhz, its no big deal.

Maybe, it's tested stable. So I'm not worried. I was just curious why they do that. Right now I must have maxed the capability of the shaders though. They won't increase past 1675mhz. The settings is higher, but they just don't budge.
EDIT:
Ah, they moved. Once the core clock was set to 680mhz.

Good to know that you figured, I’m laughing my ass off at 900Mhz stock.
Could do with an overclock, but can’t be stuffed.
Always good to squeeze that extra juice out of a video card.
Answer #6
Dragon Core replied: SicK020 replied: Dragon Core replied: Could be glitches, this happens with some frequency readings and sometimes its rounded.
3701.6 Mhz, its no big deal.

Maybe, it's tested stable. So I'm not worried. I was just curious why they do that. Right now I must have maxed the capability of the shaders though. They won't increase past 1675mhz. The settings is higher, but they just don't budge.
EDIT:
Ah, they moved. Once the core clock was set to 680mhz.

Good to know that you figured, I'm laughing my ass off at 900Mhz stock.
Could do with an overclock, but can't be stuffed.
Always good to squeeze that extra juice out of a video card.

I managed to get it to 725mhz core and 1728mhz shader. pushing the shaders any higher didn’t change them past that, once I got to 1756mhz it did, but it jumped to an unstable clock of 1784mhz. So I left it at the lower. I didn’t touch the memory, they’re not sinked. I’ve heard the effect is negligible any ways.
So I got my clock and linked it to hot keys to activate/deactivate the OC. Ran ATI tool for half and hour. No artifacts. Time to go play some skyrim.
Thanks again!!
Answer #7
Hm approx 21% overclock, that’s decent enough to anyone.
As all the kebab shops I’ve visited, enjoy.

 

| Sitemap |